Dirkdiggler
04-25-2008, 12:33 PM
Feral builds
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Mainly aimed at feral PvE.. I have gone into other tree's as seemed fit. I would appreciate other views as we have some experianced druids here
Restoration tree
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Tier 1
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IMOTW
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This is a ultimate no-no. If you touch this as a feral I will take you to one side and set Mr Norris on you. "Back in the day" this was godly, lvls 1-50 it is supreme, lv 60 it is good. lvl 70 it sucks more balls than julian clary.
For example.. Raid buffed, kings gives me 4% dodge, 1.5k Health, 200+ac, 200ish AP
the full 5 points this gives me is worth and extra 0.35% dodge, 100Hp, 21 AP......
Furor
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If this was claculated client side, this would be one of the first things to get nerfed. As it is it is very good, and by far the best "1st tier" talent you can chhose.. you need to get to teh 2nd tier of this tree to get access to:
Tier 2
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Naturilst
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GODLY.. nuff said..+10% flat dmg increase, increases threat, increases DPS.. take it.. all 5.. take them now !!!
Natures focus
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OK if you are PvP feral, depending on role and situation, if you are a PvE feral, and you are finding that you *need* this talent.. then I suggest you look at what you are trying t do with your druid...
Natural shapeshifter
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There has been more arguments over this, than I don't know what !! A lot of people consider this s PvP only talent... however I really like it.
If you are a on a RP server , then I suggest you get in charecter and get this :).. if you are a focussed raid MT.. the number 1 meat shield.. then TBH irrespective of your mana pool.. you will not be shifting anywhere.. so I would not take it.
If you PvP a lot, this is godly.. take it..
general PvE raiding.... playstyle dependant... Personally I like it, as I like to consider myself as a flexable DPS supporting OT. I like the fact I can shift, and shift often, and becuase if you find yourslef caught in caster form == you dead then being able to shift often, and quickly from oom situations for me is irreplacable.
On Hydross, I shift at least 2ce on each add wave (not including BR's innervates etc). On Naj'entus I shift 2ce per shield (bear for the sheild, cat for DPS), plus I try to heal also.. 30% more mana (which is what this equates to..) for me is not to be sniffed at.. at the 6k mana mark.. thats the same as an extra 2k more mana..
Tier 3
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Omen of clarity..
-----------------
A bigger DPS boost than you think (same argument as 2*T4 which we will not cover here), and very very good for threat. for 1 pt, its a very very good talent.. just remember to buff yourself with it (and not invite people into the raid by accident)
Subelty
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no.... just ... no.. if you need to know why "no" then come and speak to me and we will visit Mr Norris
Intensity
---------
Another "debating" talent. If you run lots of 5-mans / heroics where you could be called up to secondary heal.. then this tlent works really well. Also this ties in very nicley wih your enrage, generating 12 extra free rage (almost) instantly. As you go up the instance tree, the enrage portion becomes more a playstyle thing, and you heal less, and less.
No-one will complain if you take it.. no-one will complain if you don't
I will go no deeper, as any deeper and you will find yourself spending too many points in here.
-----------
Mainly aimed at feral PvE.. I have gone into other tree's as seemed fit. I would appreciate other views as we have some experianced druids here
Restoration tree
----------------
Tier 1
-------
IMOTW
------
This is a ultimate no-no. If you touch this as a feral I will take you to one side and set Mr Norris on you. "Back in the day" this was godly, lvls 1-50 it is supreme, lv 60 it is good. lvl 70 it sucks more balls than julian clary.
For example.. Raid buffed, kings gives me 4% dodge, 1.5k Health, 200+ac, 200ish AP
the full 5 points this gives me is worth and extra 0.35% dodge, 100Hp, 21 AP......
Furor
-----
If this was claculated client side, this would be one of the first things to get nerfed. As it is it is very good, and by far the best "1st tier" talent you can chhose.. you need to get to teh 2nd tier of this tree to get access to:
Tier 2
-------
Naturilst
---------
GODLY.. nuff said..+10% flat dmg increase, increases threat, increases DPS.. take it.. all 5.. take them now !!!
Natures focus
--------------
OK if you are PvP feral, depending on role and situation, if you are a PvE feral, and you are finding that you *need* this talent.. then I suggest you look at what you are trying t do with your druid...
Natural shapeshifter
---------------------
There has been more arguments over this, than I don't know what !! A lot of people consider this s PvP only talent... however I really like it.
If you are a on a RP server , then I suggest you get in charecter and get this :).. if you are a focussed raid MT.. the number 1 meat shield.. then TBH irrespective of your mana pool.. you will not be shifting anywhere.. so I would not take it.
If you PvP a lot, this is godly.. take it..
general PvE raiding.... playstyle dependant... Personally I like it, as I like to consider myself as a flexable DPS supporting OT. I like the fact I can shift, and shift often, and becuase if you find yourslef caught in caster form == you dead then being able to shift often, and quickly from oom situations for me is irreplacable.
On Hydross, I shift at least 2ce on each add wave (not including BR's innervates etc). On Naj'entus I shift 2ce per shield (bear for the sheild, cat for DPS), plus I try to heal also.. 30% more mana (which is what this equates to..) for me is not to be sniffed at.. at the 6k mana mark.. thats the same as an extra 2k more mana..
Tier 3
------
Omen of clarity..
-----------------
A bigger DPS boost than you think (same argument as 2*T4 which we will not cover here), and very very good for threat. for 1 pt, its a very very good talent.. just remember to buff yourself with it (and not invite people into the raid by accident)
Subelty
-------
no.... just ... no.. if you need to know why "no" then come and speak to me and we will visit Mr Norris
Intensity
---------
Another "debating" talent. If you run lots of 5-mans / heroics where you could be called up to secondary heal.. then this tlent works really well. Also this ties in very nicley wih your enrage, generating 12 extra free rage (almost) instantly. As you go up the instance tree, the enrage portion becomes more a playstyle thing, and you heal less, and less.
No-one will complain if you take it.. no-one will complain if you don't
I will go no deeper, as any deeper and you will find yourself spending too many points in here.