Dirkdiggler
07-18-2008, 10:37 AM
source http://deathknight.info/
Druid
o Brambles (Balance): Now increases the damage done by your Treants, and also damage caused from your Treants and Barkskin has a 5/10/15% chance to Daze the target for 3 sec.
DD_comment: Very nice PvP and PvE buff
o Celestial Focus (Balance): The stun proc now works with Starfall.
o Entangling Roots: Can now be used indoors.
DD_comment: W00T.. Druid melee PvE Crowd controll.. AMEN !!!!!!!!
o Faerie Fire (Feral): Now an 11-point talent, down from being a 21-point talent.
o Feral Charge (Feral) is now a 21-point talent, up from being a 11-point talent.
o Feral Charge (Feral): Can now be used in Cat form.
DD_comment: Makes NO difference to ferals. resto arena nerf. I personally would have FFF trainable, FC 11pt and then give is a proper 21-pt talent.. but meh
o Feral Instinct (Feral) no longer increases threat generated in Bear form, but now increases damage done by your Swipe ability by 5/10/15%.
DD_comment: OK.. This is why I am serious about making a DK main..[1/2 page rant deleted, contact me if you want to know why....]
o Focused Starlight (Balance): Now also works with Starfall.
o Force of Nature (Balance): Cooldown reduced to 2 minutes, down from 3.
DD_comment: general PvE balance buffs.. all good
o Hurricane: No longer has a cooldown (was 1 minute).
DD_comment: LOL-MANA... but nice AOE change...
o Improved Faerie Fire (Feral): Now also works with spell hit, in addition to ranged and melee hit %.
DD_comment: Now this is a PROPER change. Most tanking / dps ferals keep up FFF as part of thier rotation anyway.. menas it woul dnot disrupt the balance druids spell casting... however it is a nerf to oomkins, as they no longer have a raid buf........
o Improved Mark of the Wild (Restoration): Now a 2-point talent, down from a 5-point talent.
DD_comment: BLEH... make it a %based and I might actually care
o Improved Tranquility (Restoration): Now also reduces the cooldown of your Tranquility spell by 25/50%.
DD_comment: hmmm... never used tranq....
o Mangle (Feral): Now increases the damage done by Maul in addition to Shred.
DD_comment: NIce PvE / PvP DPS buff.. not a huge one, as maul is only applicable in ful rage situations.
o Moonglow (Balance): Now also works with Starfall.
o Moonkin Form (Balance) no longer increases your attack power or causes you to regenerate mana off melee attacks, but now has a chance to cause you to instantly regenerate 2% of your total mana every time you critically hit with a spell.
DD_comment: NICE.. Full synergy with boomkin aura.. none of this "hmm the boomkin has been cleaved again"
o Nature’s Focus (Restoration): Now a 3 point talent, down from a 5-point talent. Also moved to Tier 1, up from Tier 2. Now also includes Nourish.
o Nature’s Grace (Balance): Now also reduces the global cooldown of your Wrath spell by 50% while in effect.
DD_comment: NICE.. wrath spam anyone?
o Nature’s Grasp (Balance): Can now be used and can proc indoors.
o Nature’s Reach (Balance): Now also reduces threat generated by Balance spells by 15/30%.
DD_comment: NICE.. good alround buffage to 5-10man instances. This will make this a must have resto talent. pull helaing aggro, pop this, wait till melee is entangled then runaway...
o New Spell: Revive - Returns the spirit to the body, restoring a dead target to life with health and mana. Cannot be cast when in combat. (Ranks 1-7 added)
DD_comment: AHHHHH-LLEEHHHHH-LUUUUUUU-YAAAAAA !!!!!!
o Omen of Clarity (Restoration): Now a passive spell. Now also works for spells (healing and damage). Proc rate is roughly 6% with a 10 second internal cooldown.
DD_comment: OMFG !!. This is a MASSIVE buff for druid casters (a bit meh for melee) A nice extra feature that you never had..
o Primal Tenacity (Feral) now reduces damage while stunned by 5/10/15%, and reduces the duration of fear effects by 5/10/15%.
DD_comment: bleh--pvp
o Remove Curse can now be used in Tree of Life form.
DD_comment: Now that is a needed, nice change
o Soothe Animal can now be used on Dragonkin as well as Beasts.
o Soothe Animal is now instant cast.
DD_comment: Herbalists of teh world unite
o Subtlety (Restoration): Now a 3-point talent, down from a 5-point talent. Also moved to Tier 2, up from Tier 3. Also now only reduced threat for Restoration spells, and reduces the chance that your healing over time spells (Lifebloom, Regrowth and Rejuvenation) will be dispelled, rather than all Druid spells. Threat management for Balance can now be found in the Balance tree, within Nature’s Reach.
DD_comment: Really nice re-work of teh tree.. HOWEVER, balance druids will probably be 11 oints in it anyway for teh OOC buff.
o Survival of the Fittest (Feral): Increased to 2/4/6%, up from 1/2/3%.
DD_comment: ERRRRRRR........ OK. I have not got my head round this one.. This is blizzard BLATENTLY cheating..CBA to fix defence on tier gear.. so lets remove it compleatly.. My first instinct is W00t !!.. however tempered with a .. errrrrr whats happening to our itemisation.....
o The mana regeneration penalty when in Bear Form, Dire Bear Form and Cat Form has been removed.
DD_comment: What mana regen penaty?
o Tranquil Spirit (Restoration) now also includes Nourish.
o Tree of Life (Restoration): 30% snare penalty has been removed.
DD_comment: and it was there in teh firstplace because????????
o Tree of Life (Restoration): Can now cast Dispel Curse.
o Tree of Life (Restoration): You can now cast all Restoration spells (Healing Touch) in the form, but Tree of Life now only reduces the mana cost of your healing over time spells (Rejuvenation, Lifebloom, Regrowth and Flourish) by 20%.
DD_comment: You mean the 41point resto talent no longer locks out 30% of all your resto spells.. oo nice.. thanks blizz.... >.<
o Vengeance (Balance): Now also works with Starfall.
Druid
o Brambles (Balance): Now increases the damage done by your Treants, and also damage caused from your Treants and Barkskin has a 5/10/15% chance to Daze the target for 3 sec.
DD_comment: Very nice PvP and PvE buff
o Celestial Focus (Balance): The stun proc now works with Starfall.
o Entangling Roots: Can now be used indoors.
DD_comment: W00T.. Druid melee PvE Crowd controll.. AMEN !!!!!!!!
o Faerie Fire (Feral): Now an 11-point talent, down from being a 21-point talent.
o Feral Charge (Feral) is now a 21-point talent, up from being a 11-point talent.
o Feral Charge (Feral): Can now be used in Cat form.
DD_comment: Makes NO difference to ferals. resto arena nerf. I personally would have FFF trainable, FC 11pt and then give is a proper 21-pt talent.. but meh
o Feral Instinct (Feral) no longer increases threat generated in Bear form, but now increases damage done by your Swipe ability by 5/10/15%.
DD_comment: OK.. This is why I am serious about making a DK main..[1/2 page rant deleted, contact me if you want to know why....]
o Focused Starlight (Balance): Now also works with Starfall.
o Force of Nature (Balance): Cooldown reduced to 2 minutes, down from 3.
DD_comment: general PvE balance buffs.. all good
o Hurricane: No longer has a cooldown (was 1 minute).
DD_comment: LOL-MANA... but nice AOE change...
o Improved Faerie Fire (Feral): Now also works with spell hit, in addition to ranged and melee hit %.
DD_comment: Now this is a PROPER change. Most tanking / dps ferals keep up FFF as part of thier rotation anyway.. menas it woul dnot disrupt the balance druids spell casting... however it is a nerf to oomkins, as they no longer have a raid buf........
o Improved Mark of the Wild (Restoration): Now a 2-point talent, down from a 5-point talent.
DD_comment: BLEH... make it a %based and I might actually care
o Improved Tranquility (Restoration): Now also reduces the cooldown of your Tranquility spell by 25/50%.
DD_comment: hmmm... never used tranq....
o Mangle (Feral): Now increases the damage done by Maul in addition to Shred.
DD_comment: NIce PvE / PvP DPS buff.. not a huge one, as maul is only applicable in ful rage situations.
o Moonglow (Balance): Now also works with Starfall.
o Moonkin Form (Balance) no longer increases your attack power or causes you to regenerate mana off melee attacks, but now has a chance to cause you to instantly regenerate 2% of your total mana every time you critically hit with a spell.
DD_comment: NICE.. Full synergy with boomkin aura.. none of this "hmm the boomkin has been cleaved again"
o Nature’s Focus (Restoration): Now a 3 point talent, down from a 5-point talent. Also moved to Tier 1, up from Tier 2. Now also includes Nourish.
o Nature’s Grace (Balance): Now also reduces the global cooldown of your Wrath spell by 50% while in effect.
DD_comment: NICE.. wrath spam anyone?
o Nature’s Grasp (Balance): Can now be used and can proc indoors.
o Nature’s Reach (Balance): Now also reduces threat generated by Balance spells by 15/30%.
DD_comment: NICE.. good alround buffage to 5-10man instances. This will make this a must have resto talent. pull helaing aggro, pop this, wait till melee is entangled then runaway...
o New Spell: Revive - Returns the spirit to the body, restoring a dead target to life with health and mana. Cannot be cast when in combat. (Ranks 1-7 added)
DD_comment: AHHHHH-LLEEHHHHH-LUUUUUUU-YAAAAAA !!!!!!
o Omen of Clarity (Restoration): Now a passive spell. Now also works for spells (healing and damage). Proc rate is roughly 6% with a 10 second internal cooldown.
DD_comment: OMFG !!. This is a MASSIVE buff for druid casters (a bit meh for melee) A nice extra feature that you never had..
o Primal Tenacity (Feral) now reduces damage while stunned by 5/10/15%, and reduces the duration of fear effects by 5/10/15%.
DD_comment: bleh--pvp
o Remove Curse can now be used in Tree of Life form.
DD_comment: Now that is a needed, nice change
o Soothe Animal can now be used on Dragonkin as well as Beasts.
o Soothe Animal is now instant cast.
DD_comment: Herbalists of teh world unite
o Subtlety (Restoration): Now a 3-point talent, down from a 5-point talent. Also moved to Tier 2, up from Tier 3. Also now only reduced threat for Restoration spells, and reduces the chance that your healing over time spells (Lifebloom, Regrowth and Rejuvenation) will be dispelled, rather than all Druid spells. Threat management for Balance can now be found in the Balance tree, within Nature’s Reach.
DD_comment: Really nice re-work of teh tree.. HOWEVER, balance druids will probably be 11 oints in it anyway for teh OOC buff.
o Survival of the Fittest (Feral): Increased to 2/4/6%, up from 1/2/3%.
DD_comment: ERRRRRRR........ OK. I have not got my head round this one.. This is blizzard BLATENTLY cheating..CBA to fix defence on tier gear.. so lets remove it compleatly.. My first instinct is W00t !!.. however tempered with a .. errrrrr whats happening to our itemisation.....
o The mana regeneration penalty when in Bear Form, Dire Bear Form and Cat Form has been removed.
DD_comment: What mana regen penaty?
o Tranquil Spirit (Restoration) now also includes Nourish.
o Tree of Life (Restoration): 30% snare penalty has been removed.
DD_comment: and it was there in teh firstplace because????????
o Tree of Life (Restoration): Can now cast Dispel Curse.
o Tree of Life (Restoration): You can now cast all Restoration spells (Healing Touch) in the form, but Tree of Life now only reduces the mana cost of your healing over time spells (Rejuvenation, Lifebloom, Regrowth and Flourish) by 20%.
DD_comment: You mean the 41point resto talent no longer locks out 30% of all your resto spells.. oo nice.. thanks blizz.... >.<
o Vengeance (Balance): Now also works with Starfall.