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Dirkdiggler
07-18-2008, 10:39 AM
Hunter
o All pet families now have one unique ability. New abilities have been added for families such as bears and sporebats.
o Aspects now no longer cost mana.
o Avoidance, Dash / Dive and Cobra Reflexes are now pet talents instead of pet skills.
o Bite now has no cooldown, does the same damage and costs the same Focus as Claw, so works as a Focus dump.
o Clever Traps (Survival) has been renamed “Trap Mastery.”
o Concussive Barrage (Marksmanship) - Can now proc from Volley attacks.
o Deterrence (Survival) - Cooldown reduced to 3 minutes, and now also increases your chance to resist spells by 60%. Now has a new spell effect.
o Every hunter pet can learn Growl, Cower and either Bite or Claw (never both).
o Hunter pets can now learn talents in one of three trees depending on family. Pets gain talent points starting at level 20 and earn an extra talent point every 4 levels.
o If a hunter tames a pet that is more than five levels beneath than the hunter’s level, then the pet jumps to five levels beneath than the hunter’s level.
o Improved Feign Death (Survival): Now also reduces damage taken during Feign Death by 15/30%.
o Loyalty, Training Points and the hunter Beast Training button no longer exist. Hunter pets can now learn all skills at their level. They will get new ranks automatically as they gain levels.
o Master Tactician (Survival) - Chance to proc increased to 10%, up from 6%.
o Monster Slaying (Survival) and Humanoid Slaying (Survival) has been combined into “Improved Tracking”.
o New Talent - Improved Tracking (Survival) - Increases all damage done to targets that are being tracked 1/2/3/4/5%.
o Steady Shot now uses ammo. In result, its bonus damage has been slightly reduced. Players can notice a damage increase based upon what ammo they use.
o Surefooted (Survival) now reduces the duration of movement impairing effects by 10/20/30% (instead of resist % chance).
o Trap Mastery (Survival) has been removed.

Fluclox
07-18-2008, 12:28 PM
Current stuff ofc open to changes and not confirmed.

But a possible hybrid build

http://www.mmo-champion.com/talent/?hunter=000000000000000000000000005300032500302305 33105301301005005201205000000000000000 (http://www.mmo-champion.com/talent/?hunter=000000000000000000000000005300032500302305 33105301301005005201205000000000000000)

and MM

http://www.mmo-champion.com/talent/?hunter=550000010000000000000000000300000000000000 00000000000005305001205013253105331351 (http://www.mmo-champion.com/talent/?hunter=550000010000000000000000000300000000000000 00000000000005305001205013253105331351)

Unsure atm about the viability of the proposed MM tree, but it looks to be massively buffed dmg wise. However i'm uncomfortable that to make it shine
once again serious over investment needs to be made within the tree. When MM i traditionally chose to put additional points into BM to give extra health
to both the char and pet.

Bokeh
07-18-2008, 01:38 PM
Is explosive shot really worth it as SV? I mean... it's an AOE, nothing too interesting or am i confused now?

Hunting party does seem like an awesome raid buff tho, crits have a 100% chance to restore 2% mana 10 energy 4 rage or 10 runic power, internal cooldown of 8s so that means if it proc on the CD that's 15% mana restore per minute.

Bokeh
07-18-2008, 01:41 PM
otherwise what about

http://www.mmo-champion.com/talent/?hunter=000000000000000000000000005300022500302305 03035001351005005201205000000000000000

Considering most bosses will be immune to wyvern sting i think ultimately hunting party will be damn nice, even for yourself 2% mana back on crit PLUS 40% mana back from a shot when it crits means you should be able to go full out on the multishots and possibly arcane shot. Add to that you buffing rogues/warriors with energy/rage returns and you should have a decent spot in a melee party, but also a random/hunter/hunter/hunter/druid party should have a nice gain from this considering more mana regen for hunters means more multishots.

Granted, it is a support spec again but that's what SV is for.

Fluclox
07-19-2008, 09:54 AM
Hunting party for a role like i play now, could ofc be first class. The more i look at these trees the more i believe spec viability is being shifted though. The current situation as BM being the best damage spec, appears to be at a close. Blizz seem (at first impressions) to be giving Hunters choice once again.

I daresay i'll reassume the Surv Hybrid role, i've enjoyed it and this looks so damned good i'm already wanting it now.

MM tho.....lol

Jaynie
07-19-2008, 11:35 AM
YAY for options!!!

MFive
07-21-2008, 09:34 AM
<STRIKE>Camouflage: (Level 68, 5 min cooldown) You Camouflage, causing you to blend in with your surroundings. Instantly removes all physical and spell debuffs, and you fade into an improved invisibility state. Camouflage will break after the you deal damage. Lasts until cancelled.</STRIKE> Removed in beta 8634
Jippie.

sacha
07-21-2008, 09:51 AM
That sux!

ah well, I might as well shake my fist at the moon and shout: 'Unfair!'

Fluclox
07-21-2008, 11:10 AM
Not arsed tbh, it struck me as divisive and imbalanced. The more i consider it, the more i am relieved it's gone. We get howled at enough by folks whatever we do. That would just have made it worse.

silverlight
07-21-2008, 11:11 AM
muhahahaha no stealth for you relay tho a 5 min cd ability that removes all debuffs and puts you into stealth with as far as i can see no movement slowing, come on thats was jsut silly considering to do that i need to spec into an ability ( dunno the name but that one that removes debuffs and bleeds ) and use 3 skills CoS remove bleed / debuff thing and then vanish and if vanish works i then get into steath considering rogues are suposed to be the masters of steath :P

Fluclox
07-22-2008, 06:29 PM
Dude, what part of me saying "no bad thing we don't get it cos it was imbalanced" did you not get? Sheesh.

sacha
07-22-2008, 10:38 PM
well, ofc he had to whine, apart from the masters of stealth rogues are also the masters of drama apparently.

edit: typo

eizainna
08-01-2008, 01:40 PM
haven't read through this post, but I hope that you haven't seen this before :)
http://static.mmo-champion.com/mmoc/images/news/2008/july/devilsaur1.jpg
WTS pet which is just a bit bigger than the avarage :))

bestial wrath anyone?
http://static.mmo-champion.com/mmoc/images/news/2008/july/devilsaur3.jpg

sacha
08-01-2008, 01:54 PM
I had seen the DS pet, but not with BW yet, that pet is big :P